![]() ![]() With Eldritch Blast, you have a good chance of at least dealing something.Īs if all this weren’t enough, Eldritch Blast is a spell exclusive to Warlocks (and those who steal it from the Warlock spell list). Normally, a single bad roll can prevent a cantrip from dealing damage at higher levels. More importantly, though, rolling an attack roll for each beam means you don’t have to risk dealing all or nothing. You get the obvious benefit of multiple targets, but you can also focus all beams at one target for essentially the same effect as a spell that simply deals more damage at higher levels. Instead of simply increasing the amount of dice rolled, this spell splits into multiple beams with each beam using its own attack roll to deal 1d10 force damage. ![]() This is then greatly improved by its unique approach to scaling at higher levels. A great range of 120 feet and the least resisted damage type in all of 5e are enough to sell any caster. On its own, Eldritch Blast is an excellent spell already, dealing 1d10 force damage on a successful ranged spell attack. This spell is definitely boosted to the top of this list because of its deep connection to the Warlock class. Eldritch BlastĮldritch Blast is definitely one of the best cantrips in all of 5e and just might be the best, although it doesn’t quite do that on its own. Combine it with Spike Growth, and it can outpace anything on this list, but that’s because of the synergy you’re able to create.Īny cantrip can become incredibly powerful if you focus on the synergy between subclass features, feats, and other spells in your arsenal, but that’s a bit beyond what we’re talking about today.įor now, we’re focused on cantrips that are incredibly powerful when looked at completely on their own merit since they’ll be the perfect tools with or without any added synergy. I’ve tried to represent a wide enough spread of options, but that doesn’t mean I’m going to touch every build.įor example, Thorn Whip, a spell that is not in my top five, is probably the perfect cantrip for Druids focused on battlefield control. ![]() Certain builds may be better suited to using cantrips that are not on this list. Now, not to sound like a medicine ad on TV, but these cantrips may not be right for everyone. I’ve put together the top five cantrips for consistently dealing heaps of damage. If you want to deal the most damage possible without wasting any spell slots, you’ve come to the right place. Now, let’s talk about the best options out there. There you have it, everything you need to know about damage-dealing cantrips. When choosing your damage-dealing cantrips, it’s good to have a mix of attack rolls and saving throws, although your specific build may be focused around one or the other. Neither is necessarily better than the other since creatures tend to either have high AC, good saving-throw modifiers, or great defenses all around. There are basically two options here: attack rolls and saving throws. One last thing that I want to cover is how cantrips deal damage. Some get more interesting though, allowing you to choose more targets or deal more damage to multiple targets. Most cantrips will simply tack on an extra damage dice at each of these benchmark levels, so a 1d8 cantrip would become 2d8, 3d8, and then 4d8. These higher levels are almost always 5th, 11th, and 17th level. If a cantrip can deal damage in any way, it’ll have a section in the spell’s description that says “ At Higher Levels.” and then lists how the spell’s damage changes. Well, luckily for us, damaging cantrips scale with your level. We obviously don’t have that luxury with cantrips, as they don’t require spell slots in the first place, so how do our damaging cantrips stay useful as we get stronger? Normal spells, ones that require spell slots, can often be upcast to become more powerful in some way. While damage-dealing cantrips are fairly straightforward, there is one piece of information I have to cover, something that’s easy to miss if your head isn’t constantly in a spellbook like mine is. You know, free spells you can use to take down your enemies. There are still some subsections of cantrips you can use in combat, but specifically, we want to talk about damage-dealing cantrips. Today though, we’re concerned with combat cantrips. Support cantrips will help your allies and utility cantrips tend to help you overcome social and environmental obstacles. You can group them into the three rough categories of combat, utility, and support. Now, there are all sorts of cantrips available to casters. They tend to perform roughly on par with weapons, allowing casters to keep pace with their more martial-focused peers. These at-will spells are incredibly useful and are often the most reliable way for a spellcaster to deal damage. Cantrips are spells in 5e that require no spell slots to cast. ![]()
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